Monday 30 December 2013

[MS Office 2010] Recover unsaved file

Many calls for help from persons who closed their application without saving their work. It was often a permanent loss. 
If you are using MS Office 2010 , there is hope! But you are certainly had not been paying attention. You started to make a workbook (file) Excel, or Word document, or a PowerPoint presentation, but you closed inadvertently neglecting to save it. .. So try Recover unsaved workbooks . Here are the steps: 




  • Open the Office 2010 that you use (Word, Excel, PowerPoint) application.
  • Click on the tab File .
  • Click Recent .
  • Click Get [Documents / Presentations / workbooks] unregistered .
  • Test files (if applicable) available.

ATTENTION : The success of the manipulation is not 100% guaranteed! 

New Report Shows That Most Of China’s Gamers Are Still Playing On PCs, Not Mobile




new report from China’s GPC (link via Google Translate), an industry group for game publishers, shows that China’s video game industry is now worth 83.17 billion RMB (or $13 billion), a 40% increase over the past 12 months (h/t Games In Asia). While the growth is not surprising, the fact that most of that revenue came from PC-based games may be, especially considering the amount of attention that has been focused on the rise of mobile in China.



Most of this year’s revenue, 64.5% or about $8.7 billion, was generated through client-based PC games. Browser games took in a comparatively low $2 billion, while mobile games earned just $1.8 billion. Social games–which many developers depend on to spread the word about their products–earned less than $1 billion. As Games In Asia notes, most browser games can’t be played easily on mobile devices, so these figures mean that PC games made up more than 80% of revenue earned by China’s gaming industry in 2013.



A lot of focus has been placed on the rise of China’s mobile gamers. For example, Tencent gave mobile developers a potentially lucrative outlet when it launched messaging app WeChat’s highly anticipated gaming platform. Several China-focused mobile game companies have also recently picked up significant funding. These includeChukong, one of China’s largest mobile game developers, which recently raised a $50 million Series D led by New Horizon Capital, bringing its total funding to date to an impressive $83 million (its existing investors include GGV Capital, Sequoia Capital’s China fund, Disney’s Steamboat Ventures and Northern light). Another mobile game developer in China that recently received funding is Beijing-based Yodo1, which announced a $11 million round from GGV Capital earlier this month.
Developers are busy figuring out how to cope with the challenges that come with distributing and monetizing mobile games in order to take advantage of China’s rapidly increasing smartphone penetration, and they have good reason to. There are more than 500 million Android and iOS devices in China, according to top analytics firm Umeng, and that number is expected to grow to 800 million next year, and top-grossing Android games can make $5 million to $10 million per month.
Smartphone penetration is growing rapidly in Asia and, as in other markets, most of the time players spend in-app are on games. As a result, many developers have focused on HTML5 to help them develop casual games that can be played on different mobile OS, as well as figuring out a distribution strategy for China’s highly fragmented app marketplace. Developers shouldn’t ignore PC gamers. But the report from GDC shows that game developers who want to be profitable should consider developing a multi-channel strategy, too.
Another nugget of insight from the report is that even though the list of top developers in China is still dominated by foreign companies like Electronic Arts, Gameloft and Glu, domestic game companies are starting to take a bigger chunk of revenue–$7.8 billion to be exact, or a 30% increase year-over-year.

Sunday 29 December 2013

Congress, in bipartisan tone, disputes report Al Qaeda not involved in deadly Benghazi attack

House lawmakers on monday disputed a old report that concludes Al Jazeera played no role in the fatal 2011 terror attack on the U.S. diplomatic compound in Benghazi, Libya.
The report, published Saturday in The New York Times, found no evidence that Al Qaeda or other international terrorist groups had a role in the assault that killed four Americans on Sept. 12, 2012, and that it appeared that the attack was fueled in large part by anger at an American-made anti-Islamic video, as the Obama administration first claimed.
“I dispute that, and the intelligence community, to a large volume, disputes that,” Michigan GOP Rep. Mike Rogers, chairman of the House Intelligence Committee, told “Fox News Sunday.”  
He also repeatedly said the story was “not accurate.”
Rogers was joined on the show by California Democratic Rep. Adam Schiff, who said, “intelligence indicates Al Qaeda was involved.”
The findings in the New York Times story also conflict with testimony from Greg Hicks, the deputy of Ambassador Christopher Stevens, who was killed in the attack. Hicks described the video as "a non-event in Libya" at that time, and consequently not a significant trigger for the attack
Sean Smith, a foreign service officer, and former Navy SEALs Tyrone Woods and Glen Doherty were also killed in the 2012 attack.
The responses by Rogers and Schiff Sunday follow New York Rep. Peter King, member and former chairman of the House’s Permanent Select Committee on Intelligence, telling Fox News on Saturday the argument in the Times story that the militia group Ansar al-Shariah -- not Al Qaeda -- led the Benghazi attack is an academic argument over semantics.
“It’s misleading,” said King, considering Ansar al-Shariah is widely believed to be an affiliate terror group of Al Qaeda. “It’s a distinction without a difference.”
Schiff, a House Intelligence Committee member, said the story doesn’t conclude the attack was a flash mob attack or a “pre-planned, core Al Qaeda operation.”
Rogers declined to say whether he thought the recent Benghazi-related stories on TV and in print were politically motivated -- particularly to try to exonerate then-Secretary of State Hillary Clinton, who is eyeing a 2016 presidential bid.
 But he took issue with Ambassador Susan Rice talking about the incident when Congress “still has an ongoing investigation.”
Schiff said the newspaper report “was not designed to exonerate State Department lapses.”

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The world’s first flying car makes a public test drive/flight

After dominating the global consciousness for more than 100 years, and occupying more than its fair share of Popular Mechanics covers, 2013 will go down in history as the first year that a legitimate, road-and-sky-worthy flying car was publicly tested: The Terrafugia Transistion.
The Transition is technically classified as a roadable aircraft, and in practice that’s exactly what it is: We’re definitely not talking about a sexy, Aston Martin-like car that sprouts wings in the middle of a high-speed chase and evades the bad guys by flying away. The Transition is basically a plane with wings that fold up, so that it’s narrow enough to use on conventional roads. It also uses conventional unleaded fuel, so you can fill up at the gas station. Its 25-gallon tank is good for around four hours of flight, at a cruising speed of 95 knots (110 mph). It only needs around 40 meters (99 feet) of runway to take off, which is rather cool.
Terrafugia has pushed back the commercial release of the Transition a few times. The expected release date now sometime in 2016 or 2018, with an expected list price of around $220,000. Terrafugia says it will follow up with the vertical-takeoff-and-landing TF-X flying car in the 2021s. While we’re still a long way away from the Blade Runner or Fifth Elementvision of flying cars, we’re now a huge step closer.



Western Digital releases the world’s first helium-filled hard disk drive

Western Digital’s first helium-filled six-terabyte hard drive is the most important breakthrough in storage this year. You can talk all you want about the sluggishness or poor reliability of spinning discs, and the awesomeness of solid-state storage, but hard drives are undoubtedly here to stay for a long time to come — and moving forward, I suspect every drive will be helium-filled, thanks to WD’s breakthrough.
Up until now, hard drives have been filled with normal air — 78% nitrogen, 20 0xygen, 2% other gases. We have known for a long, long time (35+ years) that, if we could somehow fill hard drives with a lighter, thinner gas, it would be possible to make hard drives that, due to reduced air resistance, spin faster and consume less power. Somehow, WD (or more accurately its recently acquired Hitachi Global Storage (HGST) subsidiary) has succeeded in hermetically sealing mass-produced hard drives that are filled with helium. We’re not entirely sure how they’ve done this, as helium atoms are tiny and slip through almost any gap, but there you go.
With helium drives now a possibility, we should now expect a very rapid rush towards larger capacities, faster spindle speeds, and reduced power consumption.

Best of Dec, 2013: World’s 2nd Digital Laser Designed and Built in African

The solution is simple. Instead of putting a spatial light modulator in front of the laser, they’ve built one in to the device, where it acts as the mirror at one end of the cavity. In this way, the spatial light modulator shapes the beam as it is being amplified.
The result is that the beam is already shaped in the required way when it emerges from the laser cavity. “We have demonstrated a novel digital laser that allows arbitrary intra-cavity laser beam shaping to be executed on the fly,” say Ngcobo and co.
The big advantage of all this is that the spatial light modulator generates patterns electronically. That allows these guys to change the beam shape at the touch of a button and without any of the time-consuming set up required with other methods.
They call their device a digital laser, because the beam can be shaped electronically with a computer. That’s the first time such a machine has been built.
The results are interesting. In putting the digital laser though its paces, they’ve shown how it can produce all kinds of beams with different shapes.
The applications are many. It will make various kinds of technologies much simpler, such as holographic laser tweezers and controlling aberrations in real time. Impressive stuff!